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To be clear, I'd still wholly recommend this version of 3D World even without Bowser's Fury. The tweaks are small overall, and Bowser's Fury isn't going to sate the most hardcore of Mario fans looking for a brand new game, but the package as a whole is magical. If you were one of the many who missed out on this Wii U classic, fix that.
An exceptional first release for Nintendo in 2021
You can play a lot of 3D Mario games on your Switch. Super Mario 3D World + Bowser’s Fury is just as good as any of them. It contains makes the Wii U game feel better than you remember, and the bonus campaign makes the package one of the best ports Nintendo has brought to the Switch.
Despite multiplayer now being online, it still feels superfluous, but otherwise Super Mario 3D World + Bowser's Fury might just be one of those fabled "perfect" games.
Revisit some classic Mario gaming with some added elements to bring it some new life.
Super Mario 3D World remains one of the better linear Mario games, and anyone playing it for the first time is in for an absolute treat. Add to that the curious bonus adventure that is Bowser's Fury and you've got a package that provides great value for money. It isn't without its flaws, but most of these (online multiplayer, repetitive missions in Bowser's Fury) relate to the new additions; the main game itself remains as pure and perfect as it was seven years ago. Had it just been Super Mario 3D World on its own, we'd be thoroughly recommending it anyway; Bowser's Fury is just the cherry on top.
Bowser’s Fury is a short experience – it’ll take a competent player a couple of hours to see all it has to offer, and a few hours more to drive it all the way to 100% completion – but it’s completely worthwhile. It has some great surprises, which is why I talk about it in such generalized terms. Bowser’s Fury would’ve made a great download-only, budget-price stand-alone – so as a bonus included with an already excellent game, its value can’t really be overstated.
The best way to play on of the greatest Mario's games. Also, Bowser's Fury is an ambitious expansion with a lot of new ideas.
Super Mario 3D World + Bowser's Fury is a showcase of the game design mastery which has made Nintendo the best in the business.
This is one of the best platforms in history, and its expansion is by no means a minor content, since at some times it shines with more personality than the original title. In short, an indispensable pack has played the video game on Wii U or not, and one of the most essential works of your Nintendo Switch.
Although Super Mario 3D World is only an implementation for Nintendo Switch, it has not lost any of its charm and ingenuity. The loving optimization for the benefit of the gaming experience, as well as the bonus adventure Bowser's Fury, are convincing across the board and promise fun for up to four players. Even some questionable level designs can hardly tarnish the overall picture.
Super Mario Mario 3D World + Bowser’s Fury is a package that offers two different ways to experience one of the best 3D Mario adventure, making it ideal for the franchise’s 35th anniversary celebration. There is no doubt that the game is a two-way diversion, able to preserve elements of the past and paint majestic novelties around it, as Bowser Jr. does with his paintbrush in the new and fascinating Bowser’s Fury.
Super Mario 3D World is still great, fun and really rich in content. Bowser's Fury adds new layers of gampleay inspired by Sunshine to enjoy.
Super Mario 3D World + Bowser's Fury is an explosive pack. 3D World returns with an improved pace, while retaining the stellar gameplay that characterized it when it first launched, and of course being still as hilarious as it was back then. Bowser's Fury takes the lesson a step further, creating a small and dense open world that will put you to the test with a sense of urgency unlike any other Super Mario game. The result, needless to say, is pure, unadulterated joy.
This package combines tried-and-true gameplay and level design with unique concepts (plus an all-new game) to earn its place among the elite games in the franchise
It´s not one, but two great platformers for Nintendo Switch. One of the greatest Wii U games (with improvement such as online multiplayer and photo mode) and a new Mario 3D game, not as big and ambitious as previous games, but equally fun and full of surprises.
If you love platforming (and cats) this is an absolute gem.
Super Mario 3D World is an excellent game so if you still haven't played it or simply want it on Switch, this will make a wonderful addition to your gaming library. Oh, and you also get a fantastic bonus game with Bowser's Fury so how could you go wrong?
Super Mario 3D World shows why Mario is an ageless franchise, with the seven-year-old game providing fresh fun and a delightful experience. Bowser's Fury is the exact opposite, showing just how exciting and experimental the series can be.
Super Mario 3D is a great game to play solo or with friends and shows off some of Nintendo's best level design yet, while Bowser's Fury is an inventive take on the Mario formula that's more generous with its content than it ought to be. Both games make for a fantastic bundle and should be checked out by fans and non-fans alike.
Overall, this is a fantastic collection of Super Mario games. From the focused and demanding Super Mario 3D World to the more experimental, though still very well executed, open world take for Bowser’s Fury. Both games have a lot to offer and will keep you very busy unlocking their innermost secrets.
Bowser's Fury is much more than just a bonus . Despite it is relatively short, it still feels like a fully fleshed Mario jump and run. Packed with the great main game including the long missed online co-op mode Super Mario 3D World + Bowers's Fury is a must have for every Switch user.
Super Mario 3D World + Bowser's Fury for Nintendo Switch effectively handles two important tasks: introducing new players to the classic game that came from the Wii U, as well as pleasing hungry fans with new great content. Definitely a must-play for all Super Mario fans!
Super Mario 3D World is still a real fun package with no signs of ageing, which is made even more rewarding by Bowser's Fury.
Aside from some repetition between the two titles, Super Mario 3D World + Bowser’s Fury is a joy from start to finish.
Super Mario 3D World + Bowser's Fury packages one of the best recent Mario games with a delightfully odd new experience.
Thans to its many clever tweaks, Super Mario 3D World + Bowser's Fury give the player many reasons to enjoy a great 3D platformer, now a little bit faster, and with friends around the globe online. Let's not forget Bowser's Fury, a tiny open world adventure which rightfully mixes gameplays from the Wii U and Switch episodes, and delivers a strong experience with a twist.
Quirky, creative, and constant good fun, Super Mario 3D World + Bowser's Fury blends Mario gameplay old and new with great success, creating a title that feels worthy of his 35th birthday celebrations.
Super Mario 3D World + Bowser's Fury offers much more than your regular Switch port with a brand new adventure that packs between 5 and 8 hours of great new original content. I loved my time spent in this new open world of Bowser's Fury and going through 3D World a second time sure was a blast. Hopefully, this new package gives the game the second life that it truly deserves.
Simple and immediate, beautiful to see and fun even in multiplayer, Super Mario 3D World is the "what if" of the history of Super Mario. But with obvious limitations compared to Super Mario Odyssey and the other chapters in 3D. Bowser's Fury tries to beat new paths, without avoiding a few slips.
One of the best modern Super Mario titles is made that little bit better and accompanied by a brand-new game that bends the formula in new and exciting ways.
If you've never played 3D World before or haven't touched it since the Wii U days, this is well worth the price of admission. Prospects get a little tougher if you're not interested in going through 3D World, because while Bowser's Fury is amazing, it's still approximately less than 10 hours of gameplay even if you do everything. But no matter what: Super Mario 3D World + Bowser's Fury might be one of the strongest Mario games available on Switch. The base game is fun and varied, while Bowser's Fury offers a distinctive, inventive, and superb open-world 3D Mario experience.
Super Mario 3D World is an incredible and underplayed Wii U adventure that's now available on Switch. But Bowser’s Fury steals the show with its exciting and fresh take on a 3D Mario game.
Super Mario 3D World + Bowser's Fury is a fantastic package that showcases what makes Nintendo games so special. Super Mario 3D World is just as good as when it released, and Bower's Fury is a surprisingly good standalone adventure that paves the way for the future of Mario.
Bowser's Fury adds so much to the Wii U port.
Super Mario 3D World + Bowser’s Fury is a delightful double act. Super Mario 3D World holds up well, and offers a unique multiplayer experience that works particularly well on Switch. Its opening worlds are designed to cater for that varied audience, while the second half injects some much needed difficulty and is best played solo. Bowser’s Fury is experimental in nature, and offers something completely different with a fully open world housing plenty of Shines to collect at a rapid pace. While neither quite reaches the dizzying heights of Super Mario Galaxy or Odyssey, it is a double dose of Mario doing things differently, and a fitting finale to Super Mario’s 35th anniversary.
Near-perfect platforming, gorgeous visuals and a joy-filled soundtrack make Super Mario 3D World + Bowser's Fury one of the best Mario titles of all time, and an essential purchase for all Switch owners.
Ultimately, Super Mario 3D World, in this package, is the best that game has ever been, with the increased speed and ease of multiplayer access making it far more enticing than ever before. Bowser’s Fury, meanwhile, is essentially the Super Mario Odyssey DLC that never was. It feels like Odyssey’s level and game design sensibilities, but placed in the Super Mario 3D World game engine, with all of the power-ups and quirks that game has to make something truly unique. Putting both of these games in one package is the best decision that Nintendo has made in a long while, as Super Mario 3D World + Bowser’s Fury is one of the best Mario offerings available on Nintendo Switch, which is lofty praise given the existence of Super Mario Maker 2. Now it just needs the option to play again, but as Luigi.
I can't really recommend Super Mario 3D World + Bowser's Fury enough. Whether you've played the original game before or not, the addition of online multiplayer is a big win, while Bowser's Fury is a testament to just how pure a Mario game can be while still feeling fresh and exciting. Put simply; this is an essential game for Mario fans.
Super Mario 3D World + Bowser's Fury is both a welcome return for a platforming classic and a novel expansion of what made the game so special back on the Wii U. There's a solid chance that millions of players missed out on its excellence back in 2013, so now is the perfect time to take it for a spin.
The real star of the show, however, was Bowser’s Fury, which innovates on the foundations laid by previous 3D titles, to provide some of the most enjoyable, open-world platforming I’ve had the pleasure of playing. This is a must-buy for Switch owners and Mario fans alike and is sure to tide you over the next couple of months.
As the title itself indicates, Super Mario 3D World + Bowser's Fury proves to be more than just the re-proposal in Nintendo Switch sauce of an exclusive Wii U not particularly lucky: the idea of inserting for once a completely new extra is very appreciable, and you find the ideas inside Bowser's Fury are not lacking at all. While the difference in tone and gameplay between the two games is quite right, the overall superiority of Super Mario 3D World over the new adventure is also evident, which ends up being an appendix or little more. The effect is that of a very solid pairing, which once again celebrates the undisputed supremacy of the Great N in the platforming field.
Super Mario 3D World has aged quite well. It is still a very enjoyable adventure, updated in its rhythm and different enough from Super Mario Odyssey for those who came to Switch without going through Wii U to discover it. The big surprise is Bowser's Fury, which transcends the concept of simple DLC and adds mechanics and novelties of epic dimensions.
It's also as strange as Mario's team-up with a sentient hat that for some reason lets him Being John Malkovich a dinosaur.
These two titles offer distinct, yet familiar, Mario experiences.
Super Mario 3D World + Bowser’s Fury is an excellent case for why Nintendo should be porting more Wii U games to the Switch. With its improved presentation and the convenience of the Switch, this is definitely the optimal way to play Super Mario 3D World, even without much in the way of new features. Bowser’s Fury is also an excellent open-world Mario mini-adventure, which is probably worth the price of admission on its own. Admittedly, the multiplayer features some camera issues, particularly in Bowser’s Fury. However, that should not stop Mario fans of all ages from checking out Super Mario 3D World + Bowser’s Fury, especially if they missed out on this much loved platformer the first time around.
Super Mario 3D World may not have had much added to it aside from an online function that is limited to only saving progress for the host, but it didn't necessarily need much else. Nintendo successfully found a way to evolve the 2D classics without going open world, and the result is one of the most consistently fresh and enjoyable games around, which, despite lacking the challenge of the NES games, has something for just about everyone. The bonus Bowser's Fury solo adventure is an absolute delight with a brilliant core idea that adds a crazy tension to Mario platforming, but it is hard to present a case for purchasing this pack just to play it. Whilst full of great content, it is too short-lived to feel worth the asking price, and really needs a standalone purchase option. When taking both games into account for those that have not played the original Wii U title, though, this is a cracking bundle of Mario goodness that encapsulates what everyone knows and still loves about the moustachioed hero after an enduring thirty-five years.
Bowser's Fury offers some great new ideas and is much more than a simple DLC. It's a great Mario game in its own right, with enough to entice those who played 3D World before with a wholly new and compelling experience, as well as offering one of the most epic showdowns in Nintendo history.
Bowser's Fury is a great take on 3D Mario and finally makes Bowser the menacing villain he deserves to be. The game's only flaw is that it left me wishing there was more of it.
Super Mario 3D World + Bowser's Fury is the Wii U port that Switch owners have been waiting for. Besides the inclusion of online multiplayer, 3D World is the same good game that players already experienced on the Wii U, and fans of the series who missed it the first time around will enjoy its hybridization of 2D and 3D Mario gameplay. But the highlight of the package is Bowser's Fury, a scaled-down but surprisingly robust mini 3D Mario game that actually takes some chances.
Super Mario 3D World + Bowser's Fury achieves its goal as a package and not as individual experiences
One of the brightest and cutest Mario games with a novel adventure as a side dish
This Switch remaster of the Wii U outing for Nintendo's famous plumber comes with online co-op and the strangest Mario adventure yet
Glyph brings together the simplest form of platforms and puzzles in one package. It is an entertaining experience that shines for its simplicity. Although it falls short in scope, it fulfills the most important thing: is fun to play.
Even with the Bowser’s Fury miss, the content is worth it. If you want one of the best and most versatile multiplayer experiences to date for the Nintendo Switch, online or offline, go with Super Mario 3D World + Bowser’s Fury.
I don’t think Super Mario 3D World + Bowser’s Fury annoys me as much as it did on the Wii U, since the Switch already has the best Mario ever made on it; and I do think there is fun to be had with these games, even though I find them to be fairly frustrating. I would still recommend them if you enjoyed the originals, or maybe wanted to play them with younger gamers. Even though I might not go back to it very often, I don’t regret the time spent with it.
Two solid platformers in one; neither of which approaches the franchise's most dizzying heights.
Bowser’s Fury works just fine as an added bonus packaged with an under-appreciated platforming gem from the Wii U era. If you’ve never played 3D World before, this is a great chance to catch up on a fresh take on 3D Mario design. If you’re mainly interested in Bowser’s Fury, though, maybe wait until the strong ideas get expanded into a full, standalone game.
Super Mario 3D World + Bowser's Fury might include the same game that was on the Wii U but it's also a title that needs to be experienced by everyone who owns a Nintendo Switch.
3D World's feast of all things Mario is joined by a fittingly experimental, hugely enjoyable - if slightly scrappy - expansion.
Kotaku - Ian Walker - UnscoredVideo Review - Quote not available
Super Mario 3D World + Bowser’s Fury is essentially the same game on Switch that some of you may have experienced on Wii U. While there’s no denying that the new hardware can’t keep up with the game’s ambitions at times, this bundle is at its core another fantastic Mario experience.
Super Mario 3D World + Bowser’s Fury is a fantastic double feature
Cyberpunk 2077 is the ultimate power fantasy. A video game that takes the best of modern RPG, first-person shooter, stealth, and the open world and masterfully blends it into a single product. If Skyrim and GTA V marked a before and after for their genres at the beginning of the 2010s, Cyberpunk 2077 is called to do the same from this 2020.
Beyond the bombast and the bugs, Cyberpunk 2077 has a very human heart
And it is precisely for this reason that, despite all the technical problems of the production, we cannot in any way fail to assign a vote of excellence to the work of CDPR: the defects will disappear over time, but already now Cyberpunk 2077 is a title which undoubtedly deserves a place of honor in all players' library.
An open world you can get lost in and continue finding new things to do
It's definitely feels like with Cyberpunk 2077 CD Projekt RED tried to tell a really meaningful story, while using as a backdrop truly a unique setting. And all the while the developers made sure that the game still feels approachable by all kind of people, and that it presents itself with insane graphical fidelity painting an image of an eerily realistic world of tommorow. We doubt there's too many people who don't believe in CD Projekt RED, but in case you're one of them, be warned - Cyberpunk 2077 is something that will change the way you look at the gaming industry as a whole.
Cyberpunk 2077 isn’t perfect, but it is ambitious. It marries a gripping story with a huge open world absolutely dripping with atmosphere; one in which, after fifty hours of gameplay, I still feel like I’ve only scratched its surface. Even now I’m itching to jump back in and complete yet more side jobs, not only because they’re enjoyable, but also just in case they offer V more options when it comes to ending their story.
Cyberpunk 2077 has standout side quests and strong main characters, though its buggy, superficial world and lack of purpose bring it down.
A remarkably well-executed open world game whose greatest heights exceed its deepest failings.
Cyberpunk 2077 is a new masterpiece from CD Projekt RED, a huge, dense, vibrant, colorfoul and dark Sci-Fi RPG that any fan of the genre should step in. First because it will provide the sensation that the story really depends on you choices and that you have everything you need for your playstyle. Then because streets, stores, buildings, inhabitants of Night City won't get out of your head easily. You'll be happy to interact with Keanu Reeves, but the real star is this city and all it provides in terms of atmosphere, game mechanics and stories.
Although there still exist a lot of technical glitches, Cyberpunk 2077 stands out in terms of cyberpunk concept, story-telling, characters, level-design, combat, and so forth. It's a pleasure to spend hundreds of hours in the Night City, and I believe it would be one of the greatest open-world RPGs in the next decade.
It’s fine to make a game like that — for many, that’s the promise of Cyberpunk 2077. It just wasn’t the promise to me.
What Cyberpunk 2077 lacks in core campaign length, it makes up for with depth and soul, offering a world of intrigue and violence unlike any other.
The dark future certainly looks promising, thanks to the collective imagination of the team at CD Projekt Red, which seems to know no bounds. Cyberpunk 2077 certainly took a while to come to our hands, but be glad it’s finally here, for it is here to stay for a long time to come. And it certainly did not disappoint.
Early Impressions Discussion: They should have delayed this game even more
One word: undercooked
Cyberpunk 2077 is one of the greatest RPGs of the generation. We love Night City, its characters and great writing for every mission. It is also one of the best looking games out there (if your PC is powerful enough).
Cyberpunk 2077 throws you into a beautiful, dense cityscape and offers a staggering amount of flexibility in how you choose to take it from there.
A more emotive and engaging title is hard to find.
Cyberpunk 2077 always had a danger of becoming a case of style over substance and we’ll leave the final judgement on that until later. In terms of the environments, characters quests, and gameplay options though there’s little sign of Projekt CD Red trying to take a shortcut.
Some nice characters and stories nested in an astounding open world, undercut by jarring bugs at every turn.
Groundbreaking, but not quite as much as you're hoping it is. Cyberpunk 2077 doesn't surpass its brilliant influences, but in Night City, Johnny Silverhand, and its chilling vision of hyper-capitalism, it claims territory of its own.
Cyberpunk 2077 is dad rock, not new wave
Frankly, Cyberpunk 2077 is the best video game I've ever played
Cyberpunk 2077 is staggering, overwhelming, and even surprising at times in its spectacle. Although my first dozen hours with the game has been marred by easy-to-fix problems, Nighty City, along with all it offers and all that call it home, makes for an intoxicating escape. Here's hoping the next one hundred hours are as utterly compelling.
When Cyberpunk's grim setting and mix of gameplay systems land, it is a powerfully impressive experience - sprawling, dense, clever, witty, and most importantly damn good fun. Other times, it has all the charm of a moody, edgy teenager.
Absolutely stunning action game with a lot of content, deep RPG progres and dialogue. Another master-piece from CD Projekt Red!
An ambitious, maybe over ambitious, thrilling ride that falters when it comes to execution. The developer's strength shines through the world building and production, resulting in a unique mix that is let down by a myriad list of technical and AI problems.
Ultimately, it feels like Cyberpunk 2077 is a fitting bookend for the previous generation of games and a strong starting point for current-gen. Now it's time to start innovating again.
Cyberpunk 2077 traces a new path for the open-world RPGs, telling a thought-provoking story about the dangerous drifts of humankind.
The most important thing that everyone needs to know about Cyberpunk 2077 is that while it’s imperfect, it is without a doubt a superb game.
CD Projekt Red has set a new standard for what can be achieved in this sandbox. Cyberpunk 2077 is taking open-world gaming to the next generation.
Cyberpunk 2077 is a wild journey within an incredibly fascinating setting; some technical uncertainties destined to disappear and a partial repetitiveness limit its glory, but overall it is an adventure worthy of William Gibson himself. Cyberpunk 2077 allowed me to finally feel immersed in that pen & paper RPG I discovered in 1988, pouring rain clouding my view in a kaleidoscope of neon signs, just as I had imagined while leafing through those pages. Some may not consider it a perfect game, but I do.
I’m V and the game is Silverhand - I can’t get Cyberpunk 2077 out of my head. I’ve had it a week and played 70 hours, which is probably about as healthy as scooping out my face and replacing it with electronics, but it didn’t feel like work. Like a digital personality loaded onto a biochip, it felt like stepping into another life for a while. It’s a life I can’t wait to relive.
It might not reinvent the genre in every aspect, but for a fantastic story, an insanely detailed word, and brilliant dialogue, you’ve got to try it.
Cyberpunk 2077 is definitely a technological wonder in the world of video games proving that CDPR has reached unprecedented heights that we could never imagine. They went above and beyond everything they have ever created in the Witcher series.
CD Projekt Red has created a triumphant RPG experience with Cyberpunk 2077, yet it often falters under the weight of its own ambition thanks to inconsistent writing and narrative
In the midst of such intense anticipation and scrutiny, it’s easy to get carried away with what Cyberpunk 2077 could have been. The final experience might be more familiar than many predicted, with plenty of elements that aren’t perfect, but it’s dripping with detail and engaging stories. With so much to see and do, Cyberpunk 2077 is the kind of RPG where you blink and hours go by, which is just what we need to finish off 2020.
Cyberpunk 2077 is an open-world masterpiece that features some of the most immersive and liberating storytelling this industry has to offer. With full freedom to choose V's personality, looks, and gameplay style, Cyberpunk 2077 gives the player an unrelenting amount of control in a world that delivers dozens upon dozens of hours of high-quality content. Cyberpunk 2077 is a mammoth achievement and solidifies CD Projekt RED's place at the top of the pile.
This time, the site got featured on a Thai gaming site and a couple of hundreds of visitors were coming to the site again. I might have to take the site down for a month, unfortunately. This was fun but I'm having to end up paying more than I'd like at this point, and although I've received 3 donations(and I'm super thankful for them), it is nowhere enough to cover the costs. Thank you for understanding. It's very bittersweet and I've spent countless hours on this. But it'll definitely be back again next month!Original Post: Hello everyone. Recommended to use desktop/laptop for now over mobile. Here's the link to my genshin wishing simulator:
Edit: It has come to my attention weapon banner is sharing the same pity rates as normal banners. I did not realize the rates differed, so I'll need to fix it asap. For now, weapon banner will be inaccurate as the soft pity is at 75 and hard pity at 90.
Edit 2: Fixed weapon pity, hard at 80 and soft at 65. Hoping I didn't break anything, if fix didn't apply, you might need to hit reset button or manually clear localstorage. Also, infrequent bug in banner that gives only 3 stars and nothing else. Looking to fix soon. Refreshing page/reset button temporarily fixes.
Edit 3: Known audio bug when looking at results, no fix available atm. R1-R5 added.
Edit 4: Been working all day to fix bugs. Fixed a couple but will need to look at 2 other bugs(audio bug and 3 star only pulls) tomorrow as I need a break and I need to celebrate lunar new years today :'(
Please note: This game has significant disparities in performance, player experience, and review scores between the PC, next-gen consoles, Xbox One, and PS4 versions.
The OpenCritic team and several critics suspect that the developer, CD PROJEKT RED, intentionally sought to hide the true state of the game on Xbox One and PS4, with requirements such as only allowing pre-rendered game footage in reviews and not issuing review copies for PS4 and Xbox One versions.
This notice will be taken down in February 2021.
I have finished Cyberpunk but I will not have a review up today as I could not comply with CDPR"s embargo requirement that prohibited us from using our own recorded gameplay in the review. Instead, we were told to use b-roll, which is basically trailer footage.Fabian Mario Döhla (CDPR PR) regarding reviews being on the Day 1 patch or not (getting conflicting info regarding this so take it with a grain of salt):
Reviews should not be vehicles for rolling out more marketing material, so I'll put my review up when I'm able to show you the reality of the game with my own footage.
I'm also disappointed that no console review code was provided to any outlet...
Console games are often reviewed without their day one or even day zero patches, so Cyberpunk would not have been special in this regard. Its really lame that no reviewer can tell you how this game runs on console on the review embargo.
I absolutely love this game and I think CDPR did extraordinary work, but its clearly unfinished at this point and no review relying on trailer footage alone can properly convey that.
They are not - a bunch of issues reviewers encountered (and reported) have been fixed already, some more are part of the update.Toms Hardware Performance Review:
The minimum GPU listed is a GTX 780, with GTX 1060 6GB recommended for 1080p high, RTX 2060 for 1440p ultra, and an RTX 2080 Super for 4K ultra. Then there's the ray tracing additions, with the RTX 2060 listed as the minimum for 1080p and RT medium, 3070 for 1440p and RT ultra, and 3080 for 4K RT ultra. Based on what we're seeing, it looks like those recommendations are for 30-40 fps.
Areajugones - Víctor Rodríguez - Spanish - 9.5 / 10Video Review - Quote not available
Cyberpunk 2077 is the ultimate power fantasy. A video game that takes the best of modern RPG, first-person shooter, stealth, and the open world and masterfully blends it into a single product. If Skyrim and GTA V marked a before and after for their genres at the beginning of the 2010s, Cyberpunk 2077 is called to do the same from this 2020.
The game may not be perfect but given CD project Red's reputation for fixing and updating games Cyberpunk has a bright neon-lit future. It can proudly sit among its influences of Ghost in the Shell, Blade Runner and Neuromancer (as well as games like Deus Ex, System Shock) with its augmented head held high.
It's been a long wait, but the end result is a massive sprawling RPG with an incredible story, heart-pounding action, solid mechanics and customisation, offering you unparalleled player choice in a deep, atmospheric world that I can't wait to plug myself back into.
Cyberpunk 2077 is a victim of bloat, but you can choose to ignore a lot of it and take in the sights. That's where Night City is at its best, and I sincerely suggest that you take your time going through it, as rushing will only lead to disappointment. Even just strolling through though though, you'll probably be left wanting more.
We could wax lyrical about how good this game is for another ten years, and we still think the conversation would be relevant - so yes, we think Cyberpunk 2077 is the game of the decade. This is an event, and a big moment in gaming, because the brilliant Cyberpunk 2077 is laying down the stepping stones for greater feats in the future.
Enternity.gr - Nikos Papakonstantinou - Greek - 9.5 / 10Video Review - Quote not available
CD Projekt RED is willing to take an even bigger risk and dare something very different, combining elements that they have proven to know well and elements which they have no previous experience in.
Exceptional characters, heartfelt storytelling and enjoyable action threaten to be engulfed by endless bugs and hasty, uneven design.
And it is precisely for this reason that, despite all the technical problems of the production, we cannot in any way fail to assign a vote of excellence to the work of CDPR: the defects will disappear over time, but already now Cyberpunk 2077 is a title which undoubtedly deserves a place of honor in all players' library.
Measured against the extreme expectations, Cyberpunk 2077 can't fulfill any of them. But all in all, despite the countless small weaknesses and inconsequences, with interesting characters, great story and dialogues or the freedom concerning gameplay, CD Projekt delivers a unique and great RPG that every fan of the genre needs to play.
Cyberpunk 2077 proves that the developers have improved their skills since fantastic The Witcher 3. It is an excellent action RPG that would benefit from a longer delay to polish the various issues. However, no amount of bugs can diminish the immense pleasure of exploring this world.
The era of the PlayStation 5 and the Xbox Series X has arrived, but Cyberpunk 2077 is currently running on those next-gen platforms via backwards compatibility. A true next-gen update isn't due until sometime in 2021. That means CD Projekt Red developed a game for three platforms, and it's running on an acceptable level on just one (PC), provided you have the hardware. That is just plain ridiculous.
An open world you can get lost in and continue finding new things to do
Cyberpunk 2077 is of massive ambition, and the characters in it are brilliantly written and performed.
It's definitely feels like with Cyberpunk 2077 CD Projekt RED tried to tell a really meaningful story, while using as a backdrop truly a unique setting. And all the while the developers made sure that the game still feels approachable by all kind of people, and that it presents itself with insane graphical fidelity painting an image of an eerily realistic world of tommorow. We doubt there's too many people who don't believe in CD Projekt RED, but in case you're one of them, be warned - Cyberpunk 2077 is something that will change the way you look at the gaming industry as a whole.
This is an outstanding and highly enjoyable game, but take your time with it, do all the side missions (think of them as extensions of the main quest, in fact) and don’t rush the main storyline. You should absolutely take the earliest available opportunity to explore Night City and everything it has to offer. From the visuals to the music to the vibe, it’s a superb experience and one I am looking forward to spending a lot more time with.
Cyberpunk fascinates with its story and characters, but presents itself in a partially desolate state on consoles.
Cyberpunk 2077 isn’t perfect, but it is ambitious. It marries a gripping story with a huge open world absolutely dripping with atmosphere; one in which, after fifty hours of gameplay, I still feel like I’ve only scratched its surface. Even now I’m itching to jump back in and complete yet more side jobs, not only because they’re enjoyable, but also just in case they offer V more options when it comes to ending their story.
Cyberpunk 2077 has standout side quests and strong main characters, though its buggy, superficial world and lack of purpose bring it down.
A remarkably well-executed open world game whose greatest heights exceed its deepest failings.
Cyberpunk 2077 is a new masterpiece from CD Projekt RED, a huge, dense, vibrant, colorfoul and dark Sci-Fi RPG that any fan of the genre should step in. First because it will provide the sensation that the story really depends on you choices and that you have everything you need for your playstyle. Then because streets, stores, buildings, inhabitants of Night City won't get out of your head easily. You'll be happy to interact with Keanu Reeves, but the real star is this city and all it provides in terms of atmosphere, game mechanics and stories.
[OpenCritic note: Gianni Molinaro separately reviewed the next-gen (10) and current-gen (4) versions. The scores have been averaged.]
Cyberpunk 2077 is the cyberpunk game of my dreams, it provides one of the most highly detailed environments I’ve ever seen, with an incredibly expansive and immersive narrative.
Cyberpunk 2077 is a great game, but it could have been an incredible game that defined a generation. Instead, it falls victim to its own ambition and the industry's constant desire to push, push, push it out. In its current state, it's not for the faint of heart, and even hardcore Cyberpunk fans may struggle to stay interested amidst all the crashes and issues. If you have yet to pick it up, wait a few months and you could very well be treated to the experience we were all hoping for at launch.
Although there still exist a lot of technical glitches, Cyberpunk 2077 stands out in terms of cyberpunk concept, story-telling, characters, level-design, combat, and so forth. It's a pleasure to spend hundreds of hours in the Night City, and I believe it would be one of the greatest open-world RPGs in the next decade.
It’s fine to make a game like that — for many, that’s the promise of Cyberpunk 2077. It just wasn’t the promise to me.
What Cyberpunk 2077 lacks in core campaign length, it makes up for with depth and soul, offering a world of intrigue and violence unlike any other.
The dark future certainly looks promising, thanks to the collective imagination of the team at CD Projekt Red, which seems to know no bounds. Cyberpunk 2077 certainly took a while to come to our hands, but be glad it’s finally here, for it is here to stay for a long time to come. And it certainly did not disappoint.
Early Impressions Discussion: They should have delayed this game even more
One word: undercooked
Despite a few flaws, Cyberpunk 2077 is one of the most consistently astounding pieces of media I've ever had the pleasure of consuming.
Cyberpunk 2077 is one of the greatest RPGs of the generation. We love Night City, its characters and great writing for every mission. It is also one of the best looking games out there (if your PC is powerful enough).
Cyberpunk 2077 throws you into a beautiful, dense cityscape and offers a staggering amount of flexibility in how you choose to take it from there.
Cyberpunk 2077 is like an addictive, huge, impressive braindance, where the feelings are real, while sometimes you see the puppet strings. It's an ambitious RPG, where narration, decisions and dialogue are far more important than combat, wrapped around a lot of fun, but usual and not always perfect, action mechanics. Engaging and marvellous to play, Night City on high-end PCs is stunning to see and super stylish. Cyberpunk 2077 is worth the wait, because the adventure of V and Johnny Silverhand is greater than the sum of its parts.
Cyberpunk 2077 offers a great sci-fi experience in which you can get lost for hours. It is not a revolutionary title in its genre, but it brings fresh changes. Whether it's new tasks, well-written dialogues, and characters, good stylized graphics, or very pleasant controls. Decision-making constructions leave you free where you need them. Conversely, they bind you in places where it is important. Everything fits together thanks to that. And if you were afraid that Cyberpunk 2077 would be a debacle. Throw this worry behind your head. Enjoy Night City to the fullest!
I haven’t fallen in love with playing Cyberpunk 2077, but I haven’t loathed it either. Some moments have been exciting or moving, while others have just felt like stuff to do.
A more emotive and engaging title is hard to find.
Cyberpunk 2077 offers an experience that players who love the genre should definitely try despite the bugs and big problems it contains.
A stunning achievement in open world gameplay but one whose tonal inconsistencies and weak narrative undermines what could have been an all-time classic.
Some nice characters and stories nested in an astounding open world, undercut by jarring bugs at every turn.
Groundbreaking, but not quite as much as you're hoping it is. Cyberpunk 2077 doesn't surpass its brilliant influences, but in Night City, Johnny Silverhand, and its chilling vision of hyper-capitalism, it claims territory of its own.
I fell in love with Night City, warts and all. If its many bugs can get ironed out, Cyberpunk 2077 is a potential Game of the Year candidate. Here’s hoping that CD Projekt Red can quickly push out fixes.
Cyberpunk 2077 is huge, steeped in sex, satisfying shooting, and the expansion of individual elements delights. It's one of those productions you want to get ing into to get to know its charms and enjoy every moment in Night City.
Cyberpunk 2077 is dad rock, not new wave
Frankly, Cyberpunk 2077 is the best video game I've ever played
Cyberpunk 2077 is staggering, overwhelming, and even surprising at times in its spectacle. Although my first dozen hours with the game has been marred by easy-to-fix problems, Nighty City, along with all it offers and all that call it home, makes for an intoxicating escape. Here's hoping the next one hundred hours are as utterly compelling.
We're still playing Cyberpunk 2077 in order to bring you a finished review, but it's impossible to recommend picking this game up at launch on PS4 or PS4 Pro. On PS5 via backwards compatibility, there's still fun to be had - a glimpse of the game's excellent potential - but even then, it's crippled by bugs and crashing issues. There's something truly special at the core of Cyberpunk 2077, but in its current state, it's simply not good enough. So far, a colossal disappointment.
When Cyberpunk's grim setting and mix of gameplay systems land, it is a powerfully impressive experience - sprawling, dense, clever, witty, and most importantly damn good fun. Other times, it has all the charm of a moody, edgy teenager.
Absolutely stunning action game with a lot of content, deep RPG progres and dialogue. Another master-piece from CD Projekt Red!
An ambitious, maybe over ambitious, thrilling ride that falters when it comes to execution. The developer's strength shines through the world building and production, resulting in a unique mix that is let down by a myriad list of technical and AI problems.
Ultimately, it feels like Cyberpunk 2077 is a fitting bookend for the previous generation of games and a strong starting point for current-gen. Now it's time to start innovating again.
Spaziogames - Italian - 9.5 / 10Video Review - Quote not available
Cyberpunk 2077 traces a new path for the open-world RPGs, telling a thought-provoking story about the dangerous drifts of humankind.
The most important thing that everyone needs to know about Cyberpunk 2077 is that while it’s imperfect, it is without a doubt a superb game.
CD Projekt Red has set a new standard for what can be achieved in this sandbox. Cyberpunk 2077 is taking open-world gaming to the next generation.
Cyberpunk 2077 is a wild journey within an incredibly fascinating setting; some technical uncertainties destined to disappear and a partial repetitiveness limit its glory, but overall it is an adventure worthy of William Gibson himself. Cyberpunk 2077 allowed me to finally feel immersed in that pen & paper RPG I discovered in 1988, pouring rain clouding my view in a kaleidoscope of neon signs, just as I had imagined while leafing through those pages. Some may not consider it a perfect game, but I do.
I’m V and the game is Silverhand - I can’t get Cyberpunk 2077 out of my head. I’ve had it a week and played 70 hours, which is probably about as healthy as scooping out my face and replacing it with electronics, but it didn’t feel like work. Like a digital personality loaded onto a biochip, it felt like stepping into another life for a while. It’s a life I can’t wait to relive.
It might not reinvent the genre in every aspect, but for a fantastic story, an insanely detailed word, and brilliant dialogue, you’ve got to try it.
CD Projekt Red has created a triumphant RPG experience with Cyberpunk 2077, yet it often falters under the weight of its own ambition thanks to inconsistent writing and narrative
Too ambitious for its own good, Cyberpunk 2077 attempts to do too much and falters in its execution as a result. Despite its issues, it’s better than the sum of its parts and might be worth checking out for fans of action RPGs.
In the midst of such intense anticipation and scrutiny, it’s easy to get carried away with what Cyberpunk 2077 could have been. The final experience might be more familiar than many predicted, with plenty of elements that aren’t perfect, but it’s dripping with detail and engaging stories. With so much to see and do, Cyberpunk 2077 is the kind of RPG where you blink and hours go by, which is just what we need to finish off 2020.
Cyberpunk 2077 is an open-world masterpiece that features some of the most immersive and liberating storytelling this industry has to offer. With full freedom to choose V's personality, looks, and gameplay style, Cyberpunk 2077 gives the player an unrelenting amount of control in a world that delivers dozens upon dozens of hours of high-quality content. Cyberpunk 2077 is a mammoth achievement and solidifies CD Projekt RED's place at the top of the pile.
It may not sound like it, but I enjoyed many aspects of Cyberpunk 2077. It doesn't hit the highs of The Witcher 3, but it still has a lot going for it. However, it was released in such an unfinished state that it's hard to give it a positive review. It's an 8.0 game hiding in a 4.0 game wrapper. I might change my tune in a few months, when patches have rolled out, but even when playing the best version available on the PlayStation systems, there's no getting around it: Cyberpunk 2077 might have been mocked for its delays, but it needed more of them. You'll still have fun if you pick it up now, but unless you're dying for it, it's best to wait until it's been patched and improved.
So, the day has come, and MicroVision's market cap is finally big enough so that you won't get banned for mentioning it on WSB. But what is it? Why have they seen an 800%+ increase in three months? Where are they headed? Allow me to explain. submitted by BigBlackWifey to wallstreetbets [link] [comments] About Them MicroVision, Inc. (MVIS) makes futuristic-as-fuck laser technology that's used in self driving cars and augmented reality headsets. This already sets them apart from a major competitors like Velodyne (VLDR), which focuses solely on LiDAR for self driving cars. Sumit Sharma, the CEO, was head of operations at Google's Project GLASS and has worked to map hardware development at Motorola, also worked at Jawbone. Source Why have they been increasing 800% in three months while similar companies in the same sector see a fraction of that gain? Because their tech is much more advanced than the competition, and they were (are) criminally undervalued. The reason they're so undervalued is because the first thing hedge funds see when they research a potential investment is the balance sheet, and on paper MVIS looks like shit. (Low assets, high liabilities) Even I saw the movement back in December, did some research, and was like "Wtf is this? I need to get puts" But once you do research into their product, who their customers are, and the future of the industry that they are involved in, you see that MicroVision is a turnaround story similar to that of Plug Power; both are 90's futuristic companies that people got way too excited about in 2000, have struggled to make it to 2020, but now are about to finally have their heyday. And they got a $13 million equity facility (loan) in December that greatly improved their balance sheet, making them appeal to institutions, and bringing Vanguard and Blackrock to invest in MVIS days later. I actually had a hedge fund manager tell me that MVIS was doomed to run out of cash in Q1 2020, but if they secured funds then they would have a lot of potential. I go over that in the comments. MVIS (left) vs PLUG (right) 1990's until present Anyways, what is this "much more advanced" technology? I'll just let this chart do the talking: The MicroVision Consumer LIDAR being compared here isn't even their model designed for self-driving cars, that will be coming in April. The resolution it can take as input/second, the points per second, is key when it comes to how clearly the LiDAR sensor can see, how accurately it can identify what it is seeing, and how quickly it can react. That chart is from 2 years ago and still the best resolution Velodyne can provide today is only 4,800,000 pps in their most advanced model, the "Alpha Prime" 3D Lidar Data Points Generated 2- Single Return Mode: ~ 2,400,000 points per second- Dual Return Mode: ~ 4,800,000 points per second.VLDR has not publicly announced a price for their Alpha Prime yet, but historically their top of the line devices cost $75,000. I have seen unsourced numbers of the Alpha Prime costing $100,000. That was last year, will probably be brought down to be more reasonable for automakers to purchase. They did announce a $500 model called the Velarray H800 in November, but the only thing they said about its pps resolution is that its "outstanding"... lol. As for Luminar (LAZR), they will launch the new model "Iris" in 2022, which will cost about $1,000: (the same price as MicroVision's device to be revealed in April). It will also only operate at 10Hz. This is similar to playing a racing game at 10FPS. If you know anything about video games, you know that this is unplayable. Iris will cost less than $1,000 per unit for production vehicles seeking serious autonomy, and for $500 you can get a more limited version for more limited purposes like driver assistance, or ADAS. Luminar says Iris is 'slated to launch commercially on production vehicles beginning in 2022,' but that doesn't mean necessarily that it's shipping to customers right now. The company is negotiating more than a billion dollars in contracts at present, a representative told me, and 2022 would be the earliest that vehicles with Iris could be made available.A lengthy post has been make comparing Luminar's resolutions with MicroVision's, which was not easy to calculate because Luminar said their resolution was "300dpi/spdeg", a statistic that is incomprehensible for shareholders because its not the common specification of millions (3D) points per second. Here's the math, I sum it all up at the bottom: Luminar's Hydra claims resolution of "up to 200 points per square degree" and a FOV of 120° x 30° (degrees). (and 300 points for Iris, the one coming in 2022.)TLDR: The best case scenario for Luminar is that their 2022 model will have 10.8 million pps, but in reality its probably much lower than that because of FOV configurations, careful wording by press releases, and Hz limitations. Additional Interesting insight on Luminar and their tech lagging behind is in the comments, this post is long enough already. Again the MicroVision Consumer LIDAR (specifications) being used for comparison here isn't even their model designed for self-driving cars. Their device specialized for cars, the "1st gen Long Range LiDAR (LRL) Sensor", will be coming in April. We expect our 1st generation LRL Sensor to have range of at least 250 meters and the highest resolution at range of any lidar with 340 vertical lines up to 250 meters, 568 vertical lines up to 120 meters and 944 vertical lines up to 60 meters. This equates to 520 points per square degree.(For those who read the math on LAZR, notice he doesn't say up to) It testing is successful, the 1st Generation LRL Sensor will be able to calculate velocity of objects relative to itself, and be able to be used in Level 3 and Level 4 self-driving applications Our LRL Sensor will also output velocity of moving objects relative to an ego vehicle across our dynamic field of view in real-time 30 Hz sensor output. This sensor would accelerate development of Level 3 (L3) autonomous safety and Level 4 (L4) autonomous driving features that are important to potential customers and interested parties.What is Level 3 and Level 4 autonomous driving? https://preview.redd.it/n4c8831l9dh61.png?width=848&format=png&auto=webp&s=0652984c72da3159b53a4fc4058c9d9e33cc6b05 Level 1 is feet off, level 2 is hands off, level 3 is eyes off, level 4 is mind off, and level 5 is full passenger (you can sit in the back). So basically, they have that 2045 technology today, while everyone else is trying to play catch-up. How is it so advanced? It all lies in the high resolution of the laser sensors. I've seen MVIS's LiDAR in action at a shareholder meeting. It can recognize people. This has been described on MicroVision's conference calls, and has been described with significant additional safety and convenience features.If their devices can really recognize people, objects, and pets, it could integrate security verticals in MicroVision's business model. (Video surveillance is expected to reach a 144.5 B market size by 2027) Why not just use cameras? Cameras are worse at long distances, LiDAR is the only sensor that gives you resolution at range: the ability to get very fine and very accurate detection of objects in space.that's why Teslas use radar systems in addition to their cameras, still not good enough to prevent fatalities on the road using Tesla's "full self-driving" software. Also, cameras struggle with light glare, weather, and 3D imaging, while LiDAR fixes all those issues. The main advantage of cameras are their resolution, and MicroVision is bridging the gap. So, will testing be successful? We expect the capability of our LRL Sensor to meet or exceed OEM requirements, based on technology we have scaled multiple times over the last decade, as being a very strong strategic advantage. (Same source)This product has been getting fine tuned for years and I am personally confident that they will be able to outperform in their testing. Demonstration(YT links aren't allowed apparently) of their consumer LiDAR product from 2018 (make sure your quality is all the way up). Growing Industry The self-driving cars market is expected to reach 220.44 billion dollars by 2025. This includes taxi, civil, public transport, heavy duty trucks, ride shares, and ride hail (UBER - 72 B mkt cap) applications. Traffic Accidents in the US alone Cost 871 Billion A Year, even just yesterday there was an insane pileup on the I-35W highway in Texas that killed 6, injured 36, and damaged 133 vehicles. Not only self-driven cars need LiDAR. In a few years, as soon as MicroVision's 1st Gen LRL is available, LiDAR systems will certainly become mandatory for (still) human-controlled cars to avoid collisions. This tech could become as revolutionary and successful as airbags. Airbags are a 37.3 billion dollar industry. If only 10% of the cars produced annually contain four Microvision LRL systems, this will result in a volume of 364 million units in ten years. (9.1 million cars * 4 modules * 10 years) And this is a conservative calculation, both a higher market share, more cars produced, and more modules per car are conceivable. At least 4 LRL devices will be necessary to establish a \"circle of safety.\" Augmented Reality The Hololens 2 is an example of a Virtual Reality Device (VRD) manufactured by Microsoft that uses MicroVision MEMS Laser Scanning display modules inside. NASA & Lockeed Martin using Hololens (Video)(YT links aren't allowed apparently) 'When a technician puts on the Hololens, they instantly see the work instruction, instead of having to go through stacks of rectangular data, whether its paper or another form of a screen'...From 2002-2006, MVIS commercialized versions of a monochrome (red) VRD for industry and the military. It was called Nomad. Microvision also developed a full color version for the military, the Spectrum SD2500. The military alone currently intends to spend almost $3B on IVAS, augmented reality devices that use MicroVision tech, in the next several years. (Video at 1:12 - "based on Microsoft's Hololens" - amazing, must watch - "lets you see around corners.. see through smoke") (There is a money trail to confirm too: financial report) One of the many capabilities of the IVAS heasets. MicroVision revolutionizing the way people use GPS systems, to launch in July. (GPS industry will be 146.4 B by 2025) This new GPS system comes equipped with an augmented reality heads-up-display (HUD) that attaches directly to your sun visor. This laser-projected GPS micro-display, developed in collaboration with MicroVision, makes it appear that your route directions show directly on top of the road, letting you keep your eyes on the road at the same time.There's a reason that Apple CEO Tim Cook said a few weeks ago that Augmented Reality is the "Next Big Thing." Cook was asked about what he expects to be the biggest tech developments in the next five to 10 years. Cook’s response made it clear that he sees augmented reality as the future, calling it the “next big thing.”Imperial College Healthcare using Hololens 2 to fight the coronavirus. While attending a trauma call in the early stages of the pandemic, Mr Kinross noticed that 29 people were working in close proximity. He realized the established way of working would have to change dramatically.Mercedes-Benz using Microsoft HoloLens 2 for faster, safer vehicle service. Mercedes-Benz Virtual Remote Support The technician is then linked with a Mercedes-Benz specialist working remotely who can see what the tech sees and communicate in real-time -- manipulating the holographic information with annotations, highlighting areas of focus, pointing at things in the real world and presenting documents and service manuals.In the next few years, business verticals will be possible in the markets for smart glasses (Video)(YT links aren't allowed apparently) and projections with touchless input(YT links aren't allowed apparently) and gesture control. For example, an eyewear company could develop the smallest and lightest smart glasses device on the market using the chip in that smart glasses video. In the MicroVision Augmented Reality video, for example, we share a potential module design using our existing MEMS technology platform that could offer the lightest, smallest in volume, low power module with up to 40 degrees field of view packaged into eye wear that resembles frames currently accepted in the market. I believe one could see how our module in the design example would be compelling for a mass-market product. Source Patents MicroVision has 484 patents granted and pending. This was enough to get them on the Ocean Tomo 300 Patent Value Index. What is that you ask? The Ocean Tomo 300® Patent Value Index includes the top value companies of the broad- market Ocean Tomo 300® Patent Index, as determined by the price-to-book ratio, and is diversified across market capitalization. It is the industry’s first value index based on the value of intellectual property and represents a portfolio of 60 companies with the highest innovation ratio (i.e., patent maintenance value relative to book value). SourceThis index also outperforms the Russel 1000 and the S&P 500. Their intellectual property includes in-house developed custom MEMS, custom optics, proprietary digital and analog silicon chips, embedded real-time firmware and software, manufacturing processes, custom automation and strategic partnerships that allow them to operate in a sleek model. MicroVision patents and products therefore serve many future markets:
All Notable Competition: Velodyne LiDAR, Luminar, Sense Photonics, Robosense, Valeo, SureStar MicroVision: founded in 1993 Velodyne Lidar VLDR: founded in 1983, but as a subwoofer company 😂 and only got into LiDAR in 2005 LAZR: founded in 2012 Non-Public: Valeo: Founded in 1998 Robosense: Founded in 2014 SureStar: Founded in 2005 Basically, MVIS is all these other companies' daddy. They have been working on LiDAR for almost 30 years and it shows, just imagine what they will be able to develop in a few years with more funding. https://preview.redd.it/eh5csdcz9dh61.png?width=1600&format=png&auto=webp&s=068fe6f5508e693ace5c6c56d4d2a5d9294836fb Insider Activity MicroVision is very transparent with its inner workings of the company, you can easily reach out to them on their website under "Investors." One of many conferences held with Vice President David Westgor, investor relations manager Dave Allen, and investors of MVIS revealed: As to the employee incentive plan, Steve Holt made the point that in his 7 years of experience (I think it was) with MVIS, NO EMPLOYEE had actually ever cashed out in the money options.Case in point, on December 1s, 2020, the day after she joined the team, Judith Curran was paid with 3 million dollars worth of $3 calls expiring in 2022, and she has not cashed out. On Yahoo it reports that the last insider sale was in 2014. Institutional Investments For reasons stated earlier, institutions have been late to the game on this one, but now are starting to get on the rocket ship before it takes off. MVIS is now the largest holding in the S&P Kensho Moonshots Index, (KMOONP), which is literally an ETF of stocks that are going go the moon 🌙 . Blackrock purchased 2.44 million shares on December 31, 2020. Vanguard purchased 6.61 million shares on the same day. Recent Events MVIS's stagnation really started to break on December 1st 2020, with MVIS when former Ford Executive Judith Curran was added to MVIS's board of directors. Curran is an accomplished senior automotive executive with over 30 years of experience in vehicle program, engineering and technology leadership. Curran has a strong record of leading innovation at Ford Motor Company where she served in a number of executive positions including Director of Technology Strategy, where she developed the cross-vehicle global strategy for key new technologies including assisted driving, infotainment, new electrical architectures, and connectivity.Doesn't take a genius to figure out they were about to ride the EV wave, and were appointing the right people to be poised to do so. Eight days later on December 8th 2020, the US Congress approved approximately $700M for the roll-out of IVAS in 2021. 7 days after that on December 15th, MVIS broke $4 for the first time in nine years. December 29, 2020: MicroVision Announces $13 Million At-the-Market Equity Facility (this is huge for improving balance sheet and attracting hedge funds/institutional ownership) So far, our team remains on track to complete our Long Range Lidar sensor sample in April 2021. We believe this financing will further solidify our balance sheet as we remain committed to pursuing strategic alternatives and establishing value for our shareholders,” said Sumit Sharma, MicroVision Chief Executive Officer. “We expect a stronger balance sheet will provide the Company with runway through 2021 and into the first quarter of 2022 to enable us to continue development of our lidar sensor while pursuing strategic alternatives,” said Steve Holt, MicroVision Chief Financial Officer.December 31: Vanguard adds 6.6 million shares, Blackrock adds adds 2.4. January 20, 2021: Apple CEO Tim Cook says Augmented Reality is the "Next Big Thing." Feb 2, 2021 YooToob stock analyst Deadnsyde covers(YT links aren't allowed apparently) MVIS, causing the beginning of a large breakout past $8. Feb 4: MicroVision granted patent (WSB bot is blocking source from being posted- thinks it contains a ticker), essentially lidar on a chip, this patent in particular is huge. (solid state lidar) Feb 10: Cramer mentions MVIS, says LIDAR is one of three battlegrounds for EV competition. Feb 10 after hours: MVIS announces Progress on Automotive Long Range LiDAR, saying “We expect MicroVision’s Long Range Lidar Sensor, (LRL Sensor) which has been in development for over two years, to meet or exceed requirements established by OEMs for autonomous safety and autonomous driving features,” said Sumit Sharma, Chief Executive Officer of MicroVision. Feb 11: Volkswagen and Microsoft team up on automated driving (potential for MVIS to get involved). Talent at MicroVision Sumit Sharma became the CEO in February of 2020, he is a mechanical engineer that has been with MVIS for five years after having been the head of operations at Google Project Glass, and working for Motorola and Jawbone. Dr. Mark Spitzer is on the board of directors having previously worked at Google X, Darpa, Kopin and having founded Myvu and Photonic Glass. Judy Curran joined the board this year after spending 30 years at Ford, where she was the Director of Technical Strategy. She is also the Head of Global Automotive Strategy for Ansys, a simulation software company that works with ADAS systems. Technical analysis Resistance at 46.75, 123. 39, and 204. 23, could turn to supports. Moving Average Analysis: On February 28, 2020, Market Cap of PLUG was 1.32B, on this date the 120 day MA touches the 8y moving average. 11 months later, PLUG has a market cap of 33.79B, an increase of 2459%. On September 3, 2020, Market Cap of MVIS was 0.21B, on this date 120 day MA touches the 8y moving average. 5 months later, MVIS has a market cap of 2.77B an increase of 1219%. 6 months forward price target: $34.348B Conclusion/Valuation/TLDR LAZR is currently valued at 12.22B VLDR at 3.92B MVIS at 2.77B MicroVision offers a quantitatively much higher performance product than both of its competitor companies. Because of their lack of focus on augmented reality technologies, competitors are not likely to have a future in the markets of smart glasses, healthcare, engineering, military equipment, GPS safety, entertainment, and interactive projectors. They are involved in an industry that is currently at an inflection point, due to grow massively in the near future. Their high number of extremely advanced patents will bring in significant revenue for the company in the coming years. I have never seen a company with such low insider selling, that the last case of a sale was in 2014. Institutional investors are piling in as MicroVision's balance sheet improves and they near the April LRL sensor test date, which has a high likelihood of being a success. I think this stock should currently be valued at 20 Billion dollars, taking all of this into account, and expect it to rise drastically over the next few years. This is not financial advice, I am not a financial advisor, do your own research before believing some retard on the internet. Positions: 300 shares, $19 call 5/21, $20 call 3/19, $31 call 2/19(FD), $28 call 2/19, $24 call 2/19. |
So we present to you the gaming industry; best gaming news on mobile games, console games and PC games. No matter if you like the Xbox, Playstation or download games. If you are in favor for mobile games for Android store or iOS Apple store. Interested in Steam, Youtube, Facebook. Want to read game reviews, find previews of new game releases. Dive into interesting research and reports PC Gamer brings you the latest news on the PC games you love. Another one of the best WordPress gaming themes free of charge is Gaming Mag. It comes with a beautiful magazine-style layout perfect for a gaming news site. Plus, it adds features like News Ticker Section, Sticky Menu, and more. Hence, it’s possible to create an impressive looking site. The theme is light and fast, so your visitors won’t need to suffer unnecessary lags. Also, the UI for Gaming News. Gaming Esports Technology. SHARE. SHARE. TWEET. SHARE. EMAIL. Gaming News. AdChoices. AdChoices. How to swap your Xbox Series X controller’s connection between your Xbox and a phone The best gaming news site brings to you the best games of 2019: THE LAST OF US PART II: this game which is a sequel of The Last of Us Part I, has been voted the most anticipated game of the year and can be played on the PlayStation 4 platform. DEATH STRANDING: this game is expected to release on 8 th of November and can be played on the platform of PlayStation 4. DOOM ETERNAL: can be played on Best All-Purpose Sites: News, Reviews, Benchmarks . TechPowerUp: One of our favorite sites for benchmarks. They test their graphics cards on a huge range of games, and we’ve found them to be thorough and reliable over the years. Tom’s Hardware: One of the biggest names in hardware news and reviews, and for good reason. The forums are also very active and contain a wealth of knowledge Here are the best gaming PCs in our book, complete with our price comparison tool so you can save a bit of money. Get one of the best gaming keyboards as well. These are the best gaming desks of 2021. Best gaming headsets of 2021 Last updated on February 8, 2021 by wp4laptop 0 Comment Share Tweet on Twitter Share on Facebook Google+ Pinterest Whether you’re a gamer on a budget or a millionaire trying to sneak in a World of Warcraft raid (looking at you, Henry Cavill), you’ll need a gaming headset to get the most out of the experience. GameSpot emerges as the super popular gaming site under the category making available recent gaming news updates on the homepage. The site has a filtering tab to display only the necessary games as per the applied statistics. Either big or small, every game under different categories is ready for display via the site’s interface. Go through the news on games in detail, and explore the needful availabilities including the technological news on the gaming upgrades, latest updates Auf GIGA GAMES findet Ihr topaktuelle Spiele-News. Neuankündigungen, Release-Termine, Trailer und die wichtigsten Diskussionen der Spielebranche. Jetzt Feed abonnieren!
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